

function setup() {
	// We are still calling createCanvas like in the past, but now 
	// we are storing the result as a variable. This way we can 
	// call methods of the element, to set the position for instance.
	let canvas = createCanvas(600, 400);
  
	// Here we call methods of each element to set the position 
	// and id, try changing these values.
	// Use the inspector to look at the HTML generated from this 
	// code when you load the sketch in your browser.
	canvas.position(300, 50);
	canvas.class("lemon");
  }
  
  function draw() {
	// These commands are applied to the graphics canvas as normal.
	background(220, 180, 200);
	ellipse(width/2, height/2, 100, 100);
	ellipse(width/4, height/2, 50, 50);
  }